Falltergeist v0.3.1 is released. Brief list of changes made:
- [bugfix][#540] Roof sprites are overlapping object's floating text (JanSimek)
- [bugfix][#527] Artifacts in health/AC number displays (alexeevdv)
- [bugfix][#535] Typo in CrossPlatform.cpp is fixed (alexeevdv)
- [bugfix][#468] Check for animation if it actually has frm file (alexeevdv)
- Sprites rendering improvement (Zervox)
- [feature][#444] CritterAnimationHelper added. Code refactoring (alexeevdv)(dreamer-dead)
- [feature] Ability to move between locations and go to world map (alexeevdv)
- [bugfix][#532] Missing break statements are added in Opcode8039 switch cases (alexeevdv)
- [bugfix][#547] segafult when move between locations (alexeevdv)
- [feature] Ability to use skills on objects (alexeevdv)
Stay tuned!
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